Saturday, September 10, 2016

First Tech Challenge - Team 9246 Timberbots - 2016-2017 Season - Velocity Vortex




Cedarcrest Robotics Team: Timberbots #9246

Kickoff Youtube by C4 Robotics - Live on 9/10/2016 at 9AM PST

Game and Season Info: This link contains the manuals, materials, forum documentation, season results and team materials for the 2016-2017 Season.

How to join: Contact  Michael Shreeve or Rob Hollis

Cost: FIRST FTC is provided at no direct cost to students at Cedarcrest Middle School in Marysville, WA.  Some teams may charge fees/dues to help offset costs, but the program is a premium program with average budgets running between $2500-$5000 per year.  Donations/corporate sponsorship is welcome and often sponsors are acknowledged through graphics publicly attached to team materials at events, flyers, and blog pages.  If you are interested in volunteering or donating to help this program continue to be made available to students in the Marysville, WA area, please contact us.

Age requirements:   Age is not a determining factor in FIRST, rather a students current progression through school will serve as a guideline for matching students to the programs which are targeted to their educational abilities.  The first programs focus on students enrolled in K-12.  Program offerings vary from year to year, as new teams are forming all the time.

FTC: Students in grades 7-12  Other Programs: include FLL jr: Grades K-3, FLL: Grades 4-8, and FRC: Grades 9-12

Who can Participate:First students and teams are formed from local schools and other community organizations (Scouts, 4H, etc.)

Adults may assist the team as mentors at any age, approved by the local team pending completion of Youth Protection and FIRST registration requirements.

Where do we Meet: Tuesday/Thursday 3:00PM-4:00PM

Events:
Kickoff 9/10/2016 9AM PST - Auburn, WA

Community Involvement:
Cedarcrest Science Fair 2017
Robotic Day and Summer Camps
School and Library Presentations

Game Specifics:
Field Basics:
    Field is 12' x 12'
    Foam floor
    Divided Red/Blue on the vertical axis
    Center Vortex structure contains an elevated stand 30 inches off the floor for both colors
    Center Vortex is on a base which can be used for parking/scoring during autonomous period
    Corner Vortex appears in the corner of the field for each alliance color,
                            ramped from floor level at wide opening.
    Cap Ball: Large colored ball 21" diameter, 38.9 oz
    Particles: plastic whiffle ball measuring 3.75" and 1.98 oz
    Beacons: Electronic push button LED colored beacons which change color when button pressed

Game Length: 2 minutes 30 seconds
   During the first 30 secs robots are running on pre-programmed instructions, and may use sensors
   During the last 2 minutes robots are controlled by controllers connected wirelessly via android phones (one with the controller, one on the robot.)

Scoring Basics:  Game scores vary based on when points are scored
Autonomous: First 30 seconds
  Beacons:
     30 points per Beacon (regardless of which alliance triggers the beacon)
  Balls/Particles:
     5 points Cap Ball on Floor (awarded to alliance of ball color )
     15 points Particles into alliance colored center vortex
     5 points Particles into  corner vortex
  Parking:
     5 points Partially parked on center vortex base
     10 points Completely parked on center vortex base
     5 points Partially parked on Corner Vortex
     10 point Completely parked on Corner Vortex

Tele-Op: Last 2 minutes (includes End Game)
  Beacons:
     10 points per Beacon (scored based on color state at end of match)
  Balls/Particles:
     5 points Particles into alliance colored center vortex
     1 points Particles into  corner vortex

End Game: Last 30 seconds of Tele-Op)
  Beacons:
     10 points per Beacon (scored based on color state at end of match)
  Cap Ball: based on 76 cm (30 inches) – the approximate height of the Center Vortex crossbar
     10 Points - Low height – The lowest point of the Cap Ball is lower than 76 cm (30 inches)
     20 Points - High height – The lowest point of the Cap Ball is above 76 cm (30 inches)
     40 Points - Capping – The Cap Ball is supported by an Alliance-specific Center Vortex *
                       and not in contact with a Robot on the corresponding Alliance

Penalty Scoring - Penalties are awarded at the end of the match to the non-offending team
     10 Points - Minor Penalty
     40 Points - Major Penalty



No comments:

Post a Comment